Erich Owens

Architect & Tool Builder Who Makes Complex Systems Legible

I build systems that last and tools that explain them. Most engineers choose: go deep technically or go broad into management. I oscillate based on what the problem needs. Most ML engineers throw models over the wall. I build the visualization and tooling stack that brings humans into the loop—so others can understand the problem and see how the solution works.

12
Patents
12
Years at Meta
100+
People Managed
1B+
Users Reached

About

Mathematical and creative problem solver open to Senior IC or Leadership roles building transformative AI products at startups or big tech.

Every ML system comes with its visualization: I don't just build models—I build the tools that let humans understand what the model sees, debug its failures, and trust its decisions

Systems that outlast their creators: Comment ranking algorithms still running 10+ years later at Meta scale; infrastructure that survives team turnover and strategy pivots

Mathematician who speaks product: Applied math foundations let me jump domains (vision, VR, drones, medical AI) while tooling instincts ensure the work actually ships

Leadership that oscillates: Staff Engineer, Tech Lead, or managing 100+ people across orgs—I go where the problem needs me, not where the ladder points

12 patents, zero orphans: Every invention came with documentation, visualization, and a path to production

Taste meets utility: Hired ex-Pixar talent, curated avant-garde AR effects, built thermal haptic controllers—because delight and function aren't opposites

Experience

Building systems that scale and teams that ship

CTO
Dolphin AI
Sep 2025 - Present

Modernizing drone vision software for customer and insurer property understanding and protection needs

  • Building AI/CV systems for geospatial intelligence, roof damage assessment, and property analytics
leadership drones computer-vision AI startup
Staff Engineer > TLM > Engineering Manager - Facebook AI Editing
Meta
Aug 2023 - Sep 2025

Managed mobile and ML engineers integrating computer vision and LLMs into composer and creation tools; led research and development for photo understanding, event detection, and collage creation

  • Shipped AI-powered editing features to billions of users across Facebook mobile apps
engineering-management ML computer-vision LLMs mobile photo-understanding
Engineering Manager - Avatars Craft
Meta
Jun 2022 - Jul 2023

Led avatar customization, asset pipeline, and ML integration; managed 40+ engineers across the org including engineering managers; built tooling to let artists and PMs understand ML decisions

  • Scaled avatar systems across Meta's VR ecosystem; shipped ML-powered generation with human-in-the-loop visualization tools
engineering-management 3D-graphics ML VR tooling visualization
Staff Engineer > TLM > Engineering Manager - XR Tech
Meta
Jun 2020 - Jun 2022

Built computer vision and ML for Facebook face tech including mobile AR face tracker, FACS expression tracking, and audio-based lipsync

  • Shipped production face tracking to Instagram AR effects used by millions daily
computer-vision ML AR face-tracking mobile
Staff Engineer - Instagram AR
Meta
Aug 2019 - May 2020

Led effect curation and personalized ranking; hired art curators; built tools for surfacing avant-garde Spark effects

  • Improved discovery of high-quality AR effects, increasing engagement and creator retention
staff-engineer ranking AR curation Instagram
Engineering Manager - FAIR (Facebook AI Research)
Meta
Nov 2018 - Aug 2019

Managed AI engineers on embodied agents, MRI compressed sensing, AlphaZero open-source; contributed to fastMRI website/dataset release and competition kick-off

  • Supported open-source AI research including fastMRI dataset release with NYU Langone
engineering-management AI-research medical-AI open-source
Founding Engineer - Facebook Spaces & Social VR
Meta
Dec 2016 - Nov 2018

Built 'avatar from photo' system in 2 months for Facebook's first social VR app; hired ex-Pixar talent for parametric avatars

  • Shipped company's best-reviewed avatars (FastCompany coverage); launched Facebook Spaces to public
founding-engineer VR 3D-graphics avatars computer-vision
Engineer - Building 8 (Hackamonth)
Meta
Nov 2016 - Nov 2016

LIDAR-based social VR room scans; thermal haptics research; peltier-cooled VR controllers

  • Demonstrated novel haptic feedback modality; filed patent on thermal haptics
VR LIDAR haptics research hackathon
Computer Vision Software Engineer - Oculus Vision
Meta (Oculus)
Jan 2016 - Oct 2016

Built VR simulations for VR designers pre-hand-controller launch

  • Used VR to design VR experiences, accelerating product development cycles
VR tooling Oculus product-development
Tech Lead - Comment Ranking
Meta (Facebook)
Jan 2015 - Dec 2015

Overhauled comment ranking for quality and civility; semantic similarity, Thompson sampling; co-authored PNLambda config language; authored Commentology tool

  • Commentology tool still used company-wide a decade later; significantly improved comment quality
tech-lead ML ranking NLP tooling
Software Engineer - News Feed Ranking
Meta (Facebook)
Jun 2013 - Dec 2014

Built first CV-based filter for Facebook news feed (hackathon win/patent); created JS visualization + Presto SQL tooling for experimentation

  • Pioneered computer vision in newsfeed ranking; filed patent; improved user experience
engineer ML ranking computer-vision patent hackathon
ML Engineer (First Hire)
Newsle
May 2012 - May 2013

Entity disambiguation, industry/subject prediction, news clustering, recommendation system

  • Linked 500k users by semantic content; enabled personalized news discovery
ML NLP recommendation startup
Quantitative Analyst > Software Engineer
Quid
Sep 2011 - May 2012

Network visualizations of company interrelationships, text mining, unsupervised learning for cluster analysis

  • Built visualization tools for understanding company ecosystems
ML visualization NLP data-science
Adjunct Instructor
Rhode Island College
Jun 2011 - Aug 2011

Taught AP Calculus to highly-motivated secondary students

  • Shared mathematical foundations with next generation
teaching mathematics
Researcher
Pierre and Marie Curie University (Paris VI)
Jun 2010

Stochastic and partial differential equations research

  • Contributed to mathematical research in probability theory
research mathematics probability
Space Grant Intern
NASA JPL
Jun 2008 - Aug 2008

Systems engineering on Project Constellation

  • Contributed to NASA's next-generation spacecraft program
aerospace systems-engineering NASA
Laboratory Intern
SLAC National Accelerator Laboratory
Jun 2006 - Aug 2006

X-ray crystallography of Nitinol (nickel-titanium shape memory alloy) under sustained strain; developed algorithmic inference of crystallographic patterns from powder diffraction data

  • Published and presented paper on algorithmic inference of x-ray crystallographic patterns of Nitinol under sustained strain
research materials-science medical nitinol crystallography publication

Projects

Select work that demonstrates impact

Claude Skills Collection (someclaudeskills.com)

Claude Skills Collection (someclaudeskills.com)

Built 39 production-ready AI skills spanning ML, CV, audio, psychology, and developer tools

Open-sourced skill collection with interactive showcase website, helping developers ship faster
TypeScript LLMs Claude AI Open Source
Thermal Haptics for VR ('Fire and Ice')

Thermal Haptics for VR ('Fire and Ice')

Built peltier-cooled VR controllers providing hot/cold sensations for immersive VR. Won Judges' Choice Award at Facebook Hack 53 (2016). Hardware + Unity + Arduino.

Hackathon win; filed patent on thermal haptics; demonstrated novel haptic modality; led to Building 8 research
VR Haptics Hardware C++ Arduino Unity
Facebook News Feed Ranking Quality

Facebook News Feed Ranking Quality

Authored and shipped multiple News Feed FYI blog posts announcing ranking improvements to reduce hoaxes, improve story timeliness, and enhance content quality for billions of users

Improved News Feed experience for billions; reduced viral hoaxes; patented freshness algorithms
ML Ranking Systems Python A/B Testing Content Quality

Comment Ranking System

Overhauled Facebook's comment ranking for quality and civility using ML and semantic similarity

Commentology tool still used company-wide a decade later; improved comment quality across billions of comments daily
Python ML NLP Thompson Sampling PNLambda
Facebook Spaces Avatar System

Facebook Spaces Avatar System

Built 'avatar from photo' system in 2 months for Facebook's first social VR app; hired ex-Pixar talent. Featured in FastCompany for delivering 'Facebook's best-reviewed avatars'

Shipped company's best-reviewed avatars; enabled Facebook's entry into social VR; spoke at STRV Silicon Valley Insights on the work
Computer Vision 3D Graphics VR Python C++
Avatar Team at Meta

Avatar Team at Meta

Managed 40+ engineers across avatar pipeline, 3D geometry, technical art, and avatar ML. Won hackathon generating avatars from text descriptions using GPT-3 and CLIP.

Scaled avatar systems across Meta's VR ecosystem; shipped GPT-3/CLIP avatar generation
ML 3D Graphics GPT-3 CLIP Stable Diffusion Unity
fastMRI Dataset Release

fastMRI Dataset Release

Contributed to fastMRI website, dataset release, and competition kick-off with NYU Langone

Supported open dataset release enabling medical AI research community
Deep Learning Medical Imaging PyTorch Research Open Source

AR Face Tracking

Built CV/ML for Facebook's mobile AR face tracker with FACS expression tracking and audio lipsync

Shipped production face tracking to Instagram AR effects used by millions daily
Computer Vision ML Mobile Face Tracking FACS

First CV-Based Newsfeed Personalization

Built first CV-based filter for Facebook news feed using computer vision for content understanding—born from 2013 hackathon win

Pioneered visual content understanding in newsfeed ranking; filed patent; improved UX
Computer Vision ML Ranking Python

Skills

Technologies and expertise

Tools & Technologies
Machine Learning
13y
Computer Vision
12y
Natural Language Processing
13y
PyTorch
8y
TensorFlow
9y
CLIP
3y
GPT-3/LLMs
3y
Stable Diffusion
2y
VR/AR Development
9y
3D Graphics
9y
Face Tracking
7y
Unity
8y
Avatar Systems
8y
Spatial Computing
9y
System Design
12y
Ranking Systems
11y
Recommendation Systems
11y
Languages
Python
15y
TypeScript/JavaScript
8y
C++
10y
C#
8y
PHP/Hack
12y
Rust
2y
Leadership
Engineering Management
7y
Technical Leadership
10y
Team Building
7y
Hiring & Interviewing
10y
Cross-functional Collaboration
12y
Product Strategy
10y
Domain
Applied Mathematics
18y
Probability Theory
15y
Nonlinear Dynamics
14y
Medical AI
5y
Cryptography
14y
Soft
Rapid Domain Mastery
15y
Prototyping & Shipping
15y
Creative Problem Solving
15y
Mentorship
10y

Education

MS Applied Mathematics

Brown University
Research at University of Paris VI. TA for dynamics, analysis, cryptography, differential geometry. Focus: Probability theory, nonlinear dynamics, mathematical neuroscience.
2011

BS Applied Mathematics

Columbia University
Editor, Columbia Undergraduate Science Journal. Strong mathematical and scientific foundations.
2009

Budapest Semesters in Mathematics

Budapest Semesters in Mathematics
Intensive mathematics program: Combinatorics, Analysis, Set Theory
2007

BA Mathematics & Physics

Albion College
Bachelor of Arts in Mathematics and Physics
2007
Open to opportunities

Let's Build Something

Interested in working together? I'm always open to discussing new projects and opportunities.